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	<title>www.luceri.it &#187; microtutorial</title>
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		<title>Microtutorial n°3</title>
		<link>http://www.luceri.it/2010/08/microtutorial-n%c2%b03/</link>
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		<pubDate>Thu, 19 Aug 2010 23:56:52 +0000</pubDate>
		<dc:creator>Fernando Luceri</dc:creator>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[compositor]]></category>
		<category><![CDATA[microtutorial]]></category>

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		<description><![CDATA[A simple trick to separate the Cast shadows from Form shadows in compositor. Imagine we want to change (eg blur) the shadow of a Blender rendering. We will activate the Shadow Pass in rendering layer and then  (after having blurred), he mixes in compositor. We realize at this point that in the shadow pass are [...]]]></description>
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		<title>Microtutorial n°1</title>
		<link>http://www.luceri.it/2010/06/microtutorial-n%c2%b01/</link>
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		<pubDate>Sat, 05 Jun 2010 10:40:20 +0000</pubDate>
		<dc:creator>Fernando Luceri</dc:creator>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[microtutorial]]></category>

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		<description><![CDATA[A tips to change the direction of  loop in a single face. Sometimes, during modeling, is useful to change the direction of the loop. I have seen several tutorials that explain how to do but all require the modification of more faces. This, in some cases, may cause the creation of non-coplanar faces or triangular [...]]]></description>
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