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	<title>www.luceri.it</title>
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	<link>http://www.luceri.it</link>
	<description>Computer Graphics Open Source</description>
	<lastBuildDate>Fri, 27 Jan 2012 16:11:54 +0000</lastBuildDate>
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		<title>Memory Day</title>
		<link>http://www.luceri.it/2012/01/memory-day/</link>
		<comments>http://www.luceri.it/2012/01/memory-day/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 16:03:14 +0000</pubDate>
		<dc:creator>Fernando Luceri</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Work]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[gallery]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.luceri.it/?p=1110</guid>
		<description><![CDATA[The 2012 observance of the International Day of Commemoration in memory of the victims of the Holocaust will focus on the theme “Children and the Holocaust”. This video was made in blender using this technique. This is my little, tiny contribution to not forget Fernando Luceri &#160; &#160;]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Scorpion returns. Tracking test</title>
		<link>http://www.luceri.it/2011/12/scorpion-returns-tracking-test/</link>
		<comments>http://www.luceri.it/2011/12/scorpion-returns-tracking-test/#comments</comments>
		<pubDate>Sat, 03 Dec 2011 11:51:32 +0000</pubDate>
		<dc:creator>Fernando Luceri</dc:creator>
				<category><![CDATA[W.I.P.]]></category>
		<category><![CDATA[blender 2.6]]></category>
		<category><![CDATA[scorpion]]></category>
		<category><![CDATA[special effects]]></category>
		<category><![CDATA[tracking]]></category>

		<guid isPermaLink="false">http://www.luceri.it/?p=1099</guid>
		<description><![CDATA[Do you remember the scorpion protagonist of this short? Here he is now out of a CG environment to get a walk in a real environment. After following the workshop of Sebastian König (here, thanks to topix, you can find a video of the workshop) I wanted to try the new feature in Blender 2.61. To [...]]]></description>
		<wfw:commentRss>http://www.luceri.it/2011/12/scorpion-returns-tracking-test/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Digital media workshop @ View conference 2011</title>
		<link>http://www.luceri.it/2011/09/digital-media-workshop-view-conference-2011/</link>
		<comments>http://www.luceri.it/2011/09/digital-media-workshop-view-conference-2011/#comments</comments>
		<pubDate>Wed, 28 Sep 2011 06:58:02 +0000</pubDate>
		<dc:creator>Fernando Luceri</dc:creator>
				<category><![CDATA[Work]]></category>
		<category><![CDATA[view conference]]></category>

		<guid isPermaLink="false">http://www.luceri.it/?p=1093</guid>
		<description><![CDATA[Viewconference 2011 Torino 25-28 october – Congress Center Torino Incontra TOP-IX (TOrino Piemonte Internet eXchange) organizes  a series of workshop related to the digital media managment: Make content for animation and cinema with the integration of open source tools. Sebastian König – Camera Tracking with Blender Wensday 26 october 2011 – 9.15/13.00 Sala Einaudi Producing [...]]]></description>
		<wfw:commentRss>http://www.luceri.it/2011/09/digital-media-workshop-view-conference-2011/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Better use of the explode modifier</title>
		<link>http://www.luceri.it/2011/08/better-use-of-the-explode-modifier/</link>
		<comments>http://www.luceri.it/2011/08/better-use-of-the-explode-modifier/#comments</comments>
		<pubDate>Thu, 11 Aug 2011 19:45:55 +0000</pubDate>
		<dc:creator>Fernando Luceri</dc:creator>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[blender 2.5]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.luceri.it/?p=1070</guid>
		<description><![CDATA[Around there are some videos in which the explode modifier is actually used so ridiculous. The cause is probably that this modifier (like many things in Blender) is not as intuitive to use. For example we want to blow up a ceramic tile. add a plane press space and  write &#8220;quick explode&#8221; ( the great [...]]]></description>
		<wfw:commentRss>http://www.luceri.it/2011/08/better-use-of-the-explode-modifier/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Addittive alpha in blender</title>
		<link>http://www.luceri.it/2011/07/addittive-alpha-in-blender/</link>
		<comments>http://www.luceri.it/2011/07/addittive-alpha-in-blender/#comments</comments>
		<pubDate>Sun, 03 Jul 2011 13:00:17 +0000</pubDate>
		<dc:creator>Fernando Luceri</dc:creator>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[material]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.luceri.it/?p=1046</guid>
		<description><![CDATA[in my last article I mentioned the &#8220;additive alpha&#8221; calling it a hidden feature. This has intrigued some, of course, so that I am here to give some explanation. In 3dmax there is a feature of the  material called &#8220;additive opacity&#8221;. the additive alpha is a technique widely used in videogame world to achieve special [...]]]></description>
		<wfw:commentRss>http://www.luceri.it/2011/07/addittive-alpha-in-blender/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>From darkness to light</title>
		<link>http://www.luceri.it/2011/06/from-darkness-to-light/</link>
		<comments>http://www.luceri.it/2011/06/from-darkness-to-light/#comments</comments>
		<pubDate>Mon, 13 Jun 2011 15:58:01 +0000</pubDate>
		<dc:creator>Fernando Luceri</dc:creator>
				<category><![CDATA[W.I.P.]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[blender 2.5]]></category>
		<category><![CDATA[blender italian magazine]]></category>
		<category><![CDATA[modelling]]></category>

		<guid isPermaLink="false">http://www.luceri.it/?p=1015</guid>
		<description><![CDATA[From darkness to light&#8230; this is the journey made in the creation of this image. And, as often happens, the choice to move from darkness to light has not been a deliberate artistic choice  but It is derived from the discovery of a hidden feature of blender (the addictive alpha). Start from the beginning. The [...]]]></description>
		<wfw:commentRss>http://www.luceri.it/2011/06/from-darkness-to-light/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Giuseppe Verdi Rock Tribute</title>
		<link>http://www.luceri.it/2011/06/giuseppe-verdi-rock-tribute/</link>
		<comments>http://www.luceri.it/2011/06/giuseppe-verdi-rock-tribute/#comments</comments>
		<pubDate>Wed, 01 Jun 2011 11:07:23 +0000</pubDate>
		<dc:creator>Fernando Luceri</dc:creator>
				<category><![CDATA[Work]]></category>
		<category><![CDATA[gallery]]></category>
		<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://www.luceri.it/?p=1002</guid>
		<description><![CDATA[I made ​​a cover and booklet of a very special CD. &#8220;Giuseppe Verdi Rock Tribute &#8220;. It is a rock reinterpretation of the masterpieces of the great Italian musician. The tracks are published under Creative Commons license, shall be freely listenable and downloadable from jamendo (Player below), or can be purchased a luxury version, which [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>cycles test: Progetto Verde shuttle</title>
		<link>http://www.luceri.it/2011/05/cycles-test-progetto-verde-shuttle/</link>
		<comments>http://www.luceri.it/2011/05/cycles-test-progetto-verde-shuttle/#comments</comments>
		<pubDate>Mon, 09 May 2011 18:46:50 +0000</pubDate>
		<dc:creator>Fernando Luceri</dc:creator>
				<category><![CDATA[Progetto Verde]]></category>
		<category><![CDATA[W.I.P.]]></category>
		<category><![CDATA[cycles]]></category>
		<category><![CDATA[Progetto verde]]></category>
		<category><![CDATA[Science Fantasy]]></category>

		<guid isPermaLink="false">http://www.luceri.it/?p=970</guid>
		<description><![CDATA[I rendered in cycles the progetto verde shuttle. Click on images to view original size nodes allows a higher speed (too bad the bug that makes it difficult for multiple connections and shares setting). The first thing I noticed was the beauty of bump mapping, with the blender internal engine (even with the new best [...]]]></description>
		<wfw:commentRss>http://www.luceri.it/2011/05/cycles-test-progetto-verde-shuttle/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>First animation made ​​with Cycles -video-</title>
		<link>http://www.luceri.it/2011/05/first-animation-made-%e2%80%8b%e2%80%8bwith-cycles-video/</link>
		<comments>http://www.luceri.it/2011/05/first-animation-made-%e2%80%8b%e2%80%8bwith-cycles-video/#comments</comments>
		<pubDate>Wed, 04 May 2011 14:28:20 +0000</pubDate>
		<dc:creator>Fernando Luceri</dc:creator>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[W.I.P.]]></category>
		<category><![CDATA[blender 2.5]]></category>
		<category><![CDATA[cycles]]></category>

		<guid isPermaLink="false">http://www.luceri.it/?p=959</guid>
		<description><![CDATA[Here is the first animation made ​​with Cycles (at least for me). Actually the new rendering engine does not yet support animation so I had to save one frame at a time. Rendering times are about 19 ​​sec to frame  with 100 passes ( blender cycles+ cuda ver.) About this I noticed something. when rendering [...]]]></description>
		<wfw:commentRss>http://www.luceri.it/2011/05/first-animation-made-%e2%80%8b%e2%80%8bwith-cycles-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gallery</title>
		<link>http://www.luceri.it/2011/04/gallery/</link>
		<comments>http://www.luceri.it/2011/04/gallery/#comments</comments>
		<pubDate>Tue, 26 Apr 2011 10:53:29 +0000</pubDate>
		<dc:creator>Fernando Luceri</dc:creator>
				<category><![CDATA[gallery]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[Progetto verde]]></category>
		<category><![CDATA[special effects]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.luceri.it/?p=918</guid>
		<description><![CDATA[3D Animation 3D Picture Visual Effects Progetto Verde in, a, dentro, entro, durante, nell&#8217;atto di, fra, con, di, per, su, presso, dentro [in]]]></description>
		<wfw:commentRss>http://www.luceri.it/2011/04/gallery/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>White balance with Blender</title>
		<link>http://www.luceri.it/2011/04/white-balance-with-blender/</link>
		<comments>http://www.luceri.it/2011/04/white-balance-with-blender/#comments</comments>
		<pubDate>Mon, 11 Apr 2011 14:32:49 +0000</pubDate>
		<dc:creator>Fernando Luceri</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[color correction]]></category>
		<category><![CDATA[compositor]]></category>

		<guid isPermaLink="false">http://www.luceri.it/?p=878</guid>
		<description><![CDATA[In my last article I said that I used blender to make the white balance of some photos. This has led curiosity in a lot of people have asked me to look into. is very simple Load the image to be treated in the compositor . In this case I used a picture of a [...]]]></description>
		<wfw:commentRss>http://www.luceri.it/2011/04/white-balance-with-blender/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Medical Book Illustrations</title>
		<link>http://www.luceri.it/2011/04/medical-book-illustrations/</link>
		<comments>http://www.luceri.it/2011/04/medical-book-illustrations/#comments</comments>
		<pubDate>Thu, 07 Apr 2011 20:15:01 +0000</pubDate>
		<dc:creator>Fernando Luceri</dc:creator>
				<category><![CDATA[Work]]></category>
		<category><![CDATA[publishing]]></category>

		<guid isPermaLink="false">http://www.luceri.it/?p=856</guid>
		<description><![CDATA[Today (apr.07, 2011) in the Department of Physics, University of Salento was presented the book &#8220;Functional approach to visual disorders &#8211; The Basics&#8221; by Prof. Luigi Seclì. I treated all the graphics. For this work I used only open source tools, namely: 1) Gimp for photo-montage illustrating some of the clinical techniques 2) Again Gimp [...]]]></description>
		<wfw:commentRss>http://www.luceri.it/2011/04/medical-book-illustrations/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Camera deformer</title>
		<link>http://www.luceri.it/2011/03/camera-deformer/</link>
		<comments>http://www.luceri.it/2011/03/camera-deformer/#comments</comments>
		<pubDate>Tue, 22 Mar 2011 16:02:09 +0000</pubDate>
		<dc:creator>Fernando Luceri</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[blender 2.5]]></category>

		<guid isPermaLink="false">http://www.luceri.it/?p=809</guid>
		<description><![CDATA[A simple technique to deform your rendering. Available  blend file for download Ciocioneschi in this thread was looking for a way to deform an animation (a bit like the Gimp&#8217;s iwarping do with images). its solution (mapping the pre-rendered animation on a plane deformed) gave me this idea. Instead of mapping directly  the image on [...]]]></description>
		<wfw:commentRss>http://www.luceri.it/2011/03/camera-deformer/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Understand the vector blur to make the most and use it in creative ways</title>
		<link>http://www.luceri.it/2011/03/understand-the-vector-blur/</link>
		<comments>http://www.luceri.it/2011/03/understand-the-vector-blur/#comments</comments>
		<pubDate>Wed, 16 Mar 2011 21:36:59 +0000</pubDate>
		<dc:creator>Fernando Luceri</dc:creator>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[blender 2.5]]></category>
		<category><![CDATA[compositor]]></category>

		<guid isPermaLink="false">http://www.luceri.it/?p=765</guid>
		<description><![CDATA[Each pass of Blender rendering can be manipulated in the compositor. In most cases the meaning of this manipulation is evident. For example, increase the contrast or the brightness of a rendering or invert the alpha. But nothing prevents us to edit less comprehensible parameters such as the speed vector. To explain the concepts I [...]]]></description>
		<wfw:commentRss>http://www.luceri.it/2011/03/understand-the-vector-blur/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Color Correction:Preview and inspiration. EXTRA!</title>
		<link>http://www.luceri.it/2011/02/extra/</link>
		<comments>http://www.luceri.it/2011/02/extra/#comments</comments>
		<pubDate>Sun, 27 Feb 2011 14:44:15 +0000</pubDate>
		<dc:creator>Fernando Luceri</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[blender italian magazine]]></category>
		<category><![CDATA[color correction]]></category>

		<guid isPermaLink="false">http://www.luceri.it/?p=732</guid>
		<description><![CDATA[Great news about the color correction series. Firstly I want to point out a valuable add-on that simplifies the use of these presets. In addition to this it was issued the new BMI ( Blender Italian Magazine) Fabio Russo has programmed a script very useful, you just download it from this link copy in the addon [...]]]></description>
		<wfw:commentRss>http://www.luceri.it/2011/02/extra/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Blender vfx: National anti-drug campaign</title>
		<link>http://www.luceri.it/2011/02/blender-vfx-national-anti-drug-campaign/</link>
		<comments>http://www.luceri.it/2011/02/blender-vfx-national-anti-drug-campaign/#comments</comments>
		<pubDate>Fri, 25 Feb 2011 11:09:12 +0000</pubDate>
		<dc:creator>Fernando Luceri</dc:creator>
				<category><![CDATA[Work]]></category>
		<category><![CDATA[spark]]></category>
		<category><![CDATA[special effects]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.luceri.it/?p=752</guid>
		<description><![CDATA[In February, I worked for the spark to a commercial for the national anti-drug campaign. A so important event was  occasion for the spark for a challenge! Use Blender and other open source software instead of a commercial program, to make special effects. Very many difficulties, partly due to time constraints, and sometimes the temptation [...]]]></description>
		<wfw:commentRss>http://www.luceri.it/2011/02/blender-vfx-national-anti-drug-campaign/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Progetto Verde: transfer to 2.5  -video-</title>
		<link>http://www.luceri.it/2010/12/progetto-verde-transfer-to-2-5/</link>
		<comments>http://www.luceri.it/2010/12/progetto-verde-transfer-to-2-5/#comments</comments>
		<pubDate>Sun, 19 Dec 2010 21:34:32 +0000</pubDate>
		<dc:creator>Fernando Luceri</dc:creator>
				<category><![CDATA[Progetto Verde]]></category>
		<category><![CDATA[W.I.P.]]></category>
		<category><![CDATA[blender 2.5]]></category>
		<category><![CDATA[Progetto verde]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.luceri.it/?p=719</guid>
		<description><![CDATA[I started to transfer files of the &#8221; progetto verde&#8221; from blender 2:49 to Blender 2:55 . I take this opportunity to fix and improve some things. I started with &#8220;captain&#8221; Mesh and armature scaled to support the standard 1 bU = 1m Modified materials and textures to match the internal color management completely redone [...]]]></description>
		<wfw:commentRss>http://www.luceri.it/2010/12/progetto-verde-transfer-to-2-5/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Color Correction: Preview and inspiration. Part 5 Color Grading.</title>
		<link>http://www.luceri.it/2010/12/color-correction-preview-and-inspiration-part-5/</link>
		<comments>http://www.luceri.it/2010/12/color-correction-preview-and-inspiration-part-5/#comments</comments>
		<pubDate>Sun, 05 Dec 2010 16:49:03 +0000</pubDate>
		<dc:creator>Fernando Luceri</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[color correction]]></category>
		<category><![CDATA[compositor]]></category>

		<guid isPermaLink="false">http://www.luceri.it/?p=597</guid>
		<description><![CDATA[The creative and &#8220;fashion&#8221; aspect of the color grading would not allow the use of presets. for this, our rig node  this time represents a kind of a toolbox, ready to use and to edit to get the desired result. &#8220;The terms color correction and color grading are often used interchangeably, though the term color [...]]]></description>
		<wfw:commentRss>http://www.luceri.it/2010/12/color-correction-preview-and-inspiration-part-5/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Color Correction: Preview and inspiration. Part 4 Color Mapping.</title>
		<link>http://www.luceri.it/2010/11/color-correction-preview-and-inspiration-part-4/</link>
		<comments>http://www.luceri.it/2010/11/color-correction-preview-and-inspiration-part-4/#comments</comments>
		<pubDate>Sun, 28 Nov 2010 19:46:01 +0000</pubDate>
		<dc:creator>Fernando Luceri</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[color correction]]></category>
		<category><![CDATA[compositor]]></category>

		<guid isPermaLink="false">http://www.luceri.it/?p=573</guid>
		<description><![CDATA[we are the fourth of five articles, in the next: grand finale with the color grading. But now we talk about color mapping. The concept is very simple, as usual you load an image, but in this case before you press F12,  you must pick the color who filter the image. to select the filter [...]]]></description>
		<wfw:commentRss>http://www.luceri.it/2010/11/color-correction-preview-and-inspiration-part-4/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Color Correction: Preview and inspiration. Part 3 Shadow-mid-light.</title>
		<link>http://www.luceri.it/2010/11/color-correction-preview-and-inspiration-part-3/</link>
		<comments>http://www.luceri.it/2010/11/color-correction-preview-and-inspiration-part-3/#comments</comments>
		<pubDate>Fri, 26 Nov 2010 21:53:38 +0000</pubDate>
		<dc:creator>Fernando Luceri</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[color correction]]></category>
		<category><![CDATA[compositor]]></category>

		<guid isPermaLink="false">http://www.luceri.it/?p=554</guid>
		<description><![CDATA[If it is difficult to understand if an image is too red (or too little) or too green, it is even harder to understand if there are too red (or green or blue) only in the shadows of an image, or only in the bright part or in the middle. Only by trying you can [...]]]></description>
		<wfw:commentRss>http://www.luceri.it/2010/11/color-correction-preview-and-inspiration-part-3/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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