Category: Tutorial


Around there are some videos in which the explode modifier is actually used so ridiculous. The cause is probably that this modifier (like many things in Blender) is not as intuitive to use. View Full Article »

in my last article I mentioned the “additive alpha” calling it a hidden feature. This has intrigued some, of course, so that I am here to give some explanation. View Full Article »

Here is the first animation made ​​with Cycles (at least for me). Actually the new rendering engine does not yet support animation so I had to save one frame at a time.

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In my last article I said that I used blender to make the white balance of some photos.
This has led curiosity in a lot of people have asked me to look into.

is very simple View Full Article »

A simple technique to deform your rendering. Available  blend file for download

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Each pass of Blender rendering can be manipulated in the compositor. In most cases the meaning of this manipulation is evident. For example, increase the contrast or the brightness of a rendering or invert the alpha.
But nothing prevents us to edit less comprehensible parameters such as the speed vector. View Full Article »

The creative and “fashion” aspect of the color grading would not allow the use of presets. for this, our rig node  this time represents a kind of a toolbox, ready to use and to edit to get the desired result. View Full Article »

we are the fourth of five articles, in the next: grand finale with the color grading. But now we talk about color mapping. View Full Article »

If it is difficult to understand if an image is too red (or too little) or too green, it is even harder to understand if there are too red (or green or blue) only in the shadows of an image, or only in the bright part or in the middle. View Full Article »

In a blender compositor to increase or decrease the brightness, there is a node on purpose (brightness and contrast), so also for the saturation of the image (hue and saturation).  There are other ways to get better results. In this second round we talk about that. View Full Article »

In these articles we will discuss a series of node rigs you can freely download. These sets allow you to have fast previews of many settings for color correction. You can compare the results and get inspired by results never imagined.

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A way to paint texture in blender like zbrush mode. With .blend file to download.

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A simple trick to separate the Cast shadows from Form shadows in compositor.

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A way to check the topology of a mesh to animate.

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A tips to change the direction of  loop in a single face.

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A useful program to backup your work

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A way to use the compositor inside the sequencer, very useful but only for blender 2.49

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A creative use of this tool.

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