This small collection of materials try to simulate the hand sketch and technical drawing without plug in or script like Freestyle integration.
Adjust the following parameters on the materials panel (F5) for a better result.
[texture size] in [map imput] for the scale of the sketch (more or less thin)
[ref] and [size] diffuse parameter in the panel [shader] to enlarge or reduce the area of shadow
[smoth] in the same panel for the contrast between bright and dark areas
Activate the , color band in the [rampshader] as in the material 3 for a variable edge
Activate the , color band in the [rampshader] as in the material 5 for color the sketch
Activate the option [edge] in the panel [output] of the rendering. Here a fast example of application
download:sketch shader (1.65MB) added: 18/07/2010 clicks: 275 description: material for blender
and I realized that there were even multiple contributions for the same request, while the clouds entry was still empty.
Some time ago, while working on “progetto verde”, I made a survey about clouds that can be useful… so I registered on BlenderSwap and uploaded my file (you can download it from here).
I hope it’s not too late.
Considering this … maybe a scorpion can be useful too ? )
Fernando Luceri
download:nuvole.blend (486.60KB) added: 08/03/2010 clicks: 338 description: clouds fast to be rendered, totally procedural, non volumetric
I built this hut to test the possibilities of realism of the internal engine of Blender in archeleogical virtual reconstruction.
Since this object will not be part of the final work (assuming you manage to complete) i’m pleased to release in creative commons license
Fernando Luceri
Note: the object is released without the texture because some of these are not creative commons license
I decided to release the character used in the short film “Scorpion” by creative commons license. You can download the file .blend complete of mesh rigging and texture. Enjoy