Music videos are a time of creative satisfaction for those who deal with special effects and 3D graphics. I had the good fortune to work with excellent artists as well as extraordinary people. So I decided to celebrate those jobs with this behind-the-scenes in which are revealed the secrets of the many wonders you saw in those videos. I want to thank the Blender Foundation that has given me the tools to create those spells, ZeroProject and director Gianni de Blasi that involved me in so many excellent projects and Caparezza and Alla bua that chose me as a director. Good vision.
Friday night there was the presentation of the new album and of the new music video of the Alla Bua , and so in front of the huge audience of the Teatro Italia in Gallipoli I presented the new video of which I was the director and I have edited the special effects. View Full Article »
Friday, May 10, at the “Teatro Italia” Gallipoli, will be introduce the ALLA BUA’s new album and new video. I’ll be there to talk about the epic video of which I am director, and head of special effects. View Full Article »
was released the new Aedo’s album: “Saluto al nemico”. The video accompanying the release is “Joele” a work of Gianni de Blasi in which I supervised the special effects. Software used Blender and gimp of course. View Full Article »
the occasion of the nomination at PIVI awards for music video “la ghigliottina”, I put on line this interview I has been done with the great caparezza, which talk (in Italian) of open source, blender and some background of the video.
“PIVI” is the most important Italian award for music video. This year’s participants were 706. Among these 25 were selected to compete for prizes. “La Ghigliottina” video I made for the Caparezza’ song is candidate for: best Director best script best cinematography and best editing.
the awards will take place on December 1st, but already this is, for me and for a music video made with open source tools, a great result.
Here’s my new work. Once again working with Gianni de Blasi (director) gave excellent results. The music video was produced for the song ” Dentro Me,” by the young singer-songwriter Marco Merchich. View Full Article »
Another work for “Zero Project “, yet a music video. This time, however, my contribution was really small but important, I hope. Let’s play! Can you see where I used blender? Look carefully and enjoy a piece of poetry of Salento View Full Article »
New Album and new video for the Italian Rap star Caparezza (His latest cd “il sogno eretico” is double platinum and was in the national charts for months). The great thing is the direction of the video was assigned to me and to realize it I have mostly used blender.I think it’s the first time in Italy that blender is used so extensively for a production so popular, the experience was exciting and we would have much to say and to tell, surely there will be occasions. for now enjoy the video, and beautiful song.
New Work for “Zero Project production”, is a music video of a song from the “Banda Adriatica” new album, directed by Gianni De Blasi. unlike the previous video in this case Blender was essential. It ‘was recreated an giant environment of a sea between the two coasts. View Full Article »
In these two months have been very very busy working with blender and it’s great. I have officially entered the world of music videos, and in this period I worked simultaneously on 3 videos that will be released shortly. In the first, which was released yesterday, the work of 3D special effects View Full Article »
The 2012 observance of the International Day of Commemoration in memory of the victims of the Holocaust will focus on the theme “Children and the Holocaust”. This video was made in blender using this technique.
This is my little, tiny contribution to not forget
Do you remember the scorpion protagonist of this short? Here he is now out of a CG environment to get a walk in a real environment. After following the workshop of Sebastian König (here, thanks to topix, you can find a video of the workshop) I wanted to try the new feature in Blender 2.61. View Full Article »
Around there are some videos in which the explode modifier is actually used so ridiculous. The cause is probably that this modifier (like many things in Blender) is not as intuitive to use. View Full Article »
From darkness to light… this is the journey made in the creation of this image. And, as often happens, the choice to move from darkness to light has not been a deliberate artistic choice but It is derived from the discovery of a hidden feature of blender (the addictive alpha). View Full Article »
Today (apr.07, 2011) in the Department of Physics, University of Salento was presented the book
“Functional approach to visual disorders – The Basics” by Prof. Luigi Seclì.
I treated all the graphics. View Full Article »
Each pass of Blender rendering can be manipulated in the compositor. In most cases the meaning of this manipulation is evident. For example, increase the contrast or the brightness of a rendering or invert the alpha.
But nothing prevents us to edit less comprehensible parameters such as the speed vector. View Full Article »
The creative and “fashion” aspect of the color grading would not allow the use of presets. for this, our rig node this time represents a kind of a toolbox, ready to use and to edit to get the desired result. View Full Article »
If it is difficult to understand if an image is too red (or too little) or too green, it is even harder to understand if there are too red (or green or blue) only in the shadows of an image, or only in the bright part or in the middle. View Full Article »
In a blender compositor to increase or decrease the brightness, there is a node on purpose (brightness and contrast), so also for the saturation of the image (hue and saturation). There are other ways to get better results. In this second round we talk about that. View Full Article »
In these articles we will discuss a series of node rigs you can freely download. These sets allow you to have fast previews of many settings for color correction. You can compare the results and get inspired by results never imagined.
I am Fernando Luceri a indipendent computer artist. My task is to bend the cold mechanisms of the machine to artistic needs. I deal with everything related to 3D graphics from modeling to texturing, shading, animation and compositing. I live in Lecce in southern Italy. A wonderful place to live but where the CG industry struggling to be born. Be generalist for me was not a choice but a necessity and the open source philosophy has been help and opportunity.Luce3d is this and much more. Our main role is the creation of special effects for the burgeoning film industry of Puglia, Music Video and multimedia content creation.
for english readers
This page is an automatic translation of original articles in italian language. Sorry for mistakes.